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Guild Navigator Concept - Dune

Another concept of mine of a Guild Navigator from Dune. Made in similar fashion as the previous one, mixing a few fan made concepts and this is the final result. This one is more "human", so in an earlier stage of development. The mesh is sculpted in Zbrush, textured in Substance Painter, and finally imported into Unreal Engine for renders. This time I also used a basic rig for positioning him a little.

“There are some things no one can bear. I meddled in all the possible futures I could create until, finally, they created me.”
― Frank Herbert, Dune Messiah