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Chimera - Cyberpunk 2077

As a personal project I decided to try and re-create the Chimera from Cyberpunk 2077: Phantom Liberty, following original work by Csaba Szilagyi and the team at CDPR. It was quite the modelling challenge, however I think I came fairly close to the original considering I'm nowhere near as experienced and I worked on this by myself. It is currently 630k tri, and it's only really lacking in detail in the areas where it was hard to read the shapes, mostly below the mech, as I didn't have access to orthographic turnarounds.

For some of the small details, I tried building Parallax Occlusion Mapping Decals in blender from scratch, but I ran into various issues (such as duplicating) and in the end decided to just use the Decal Master addon. Perhaps it's something worth working with more in the next project where I'll focus more on complex texturing work.

Original work by:
https://www.artstation.com/artwork/Xg95ew